Units placed in Team 1 will automatically engage in battles.
Even when the game is not running, battles will automatically proceed for up to 24 hours in the background.
When you start the game again, you can receive rewards such as Master Rank EXP, Zeni, and equipment.
(Equipment obtained during automatic battles will be automatically sold if the equipment storage space is full.)
You can have up to six front units and six support units in your formation, for a total of 12 units.
Front units will participate in battle at the beginning of a fight.
When one of your units retreats, they will be replaced by a support unit on the next turn.
During quests, units in your formation will take turns, using one active skill per turn.
After using up all their usable skills, they will perform a normal attack for 2 turns.
They will also perform a normal attack if they do not have enough SP to use a skill.
The result of the quest is determined by the battle gauge displayed at the bottom of the screen.
The battle gauge fluctuates depending on the HP of the allies and enemies in the battle. 100% is victory, while 0% is failure.
There is a battle log in the middle of the screen where you can see the actions of allies and enemies turn by turn.